Crusaders are non-playable characters that either passively deal damage to enemies or enable some characters like The Bush Whacker to damage enemies by clicking. Each Crusader can be unlocked after the previous Crusader has been leveled at least once or the gold required for his/her first level has been acquired. Alternate crusaders can only be unlocked by completing special events or with specific recruitment missions.
You can purchase levels for your Crusaders by spending gold. Leveling increases base DPS, health, and unlocks upgrades. Crusader levels are initially maxed at 5,000, until you buy specific talents (RoboQueen can raise higher with certain gear items).
Upgrades[]
Every Crusader has upgrades that can be purchased once their gold and level thresholds have been met. All crusaders have one or more particular upgrades that are unique to that character. These special upgrades either boost the DPS of other Crusaders, increase their own DPS, unlock an ability, heal other Crusaders, or increase gold income.
Experience points[]
For every 5 hours a Crusader is in the active formation they gain one experience point (XP), which increases their base DPS by 100%. These values can be improved with talents. Time is counted even while the game is off. All experience points are lost when the current world is reset.
Each crusader can have up to three items equipped at any time. Each item grants various buffs, including increased self DPS, increased group DPS, ability cooldowns, increased gold found, and increased ability effect. The rarity of gear affects the strength of the buff. Equipment is equipped as soon as it is found in silver or jeweled chest, the highest rarity of each item is used. With talents crusaders with all 3 equipment slots filled do 20% to 1000% more DPS.
Enchantment Points[]
Enchantment Points increases the Crusader's base DPS by 25% (increasable by talents).
They are gained from EP type missions, and are required to increase the success chance of "High Level" missions.
For DPS calculation crusaders also benefit from 30% of the enchantment points from alternate crusaders in the same bench slot. This can be raised with the talent Sharing is Caring, up to a total of 100%.
All enchantment points are retained when the world is reset.
The maximum EP needed for a mission is 900. (Gear upgrade missions for T5 crusaders) The maximum EP for any reason besides increasing DPS is 1000. (Soulful Escort, final T6 objective in Emo's New Moon)
Note: Before the crafting system was added, Enchantment Points used to be gained when disenchanting a duplicate piece of equipment. Now disenchanting equipment produces crafting materials instead.